


The first level is always free to play (no expenditure of Guild Treasury goods) and you needn't even be in a large guild - you can just start one if you're still new enough at the game to want to plan ahead to joining an established guild. On the upper levels, you can even earn diamonds and fragments for useful buildings in your city but for the novice player, level 1 is a literal gold mine of useful resources that only take time and practice to earn. But I wanted to mention it in case inno actually cares enough consider for this kind of convolution in their actual designs.Another place to earn a lot of different game/city resources is in the Guild Expedition. And I dont expect anything from come of it. And thereby reduces how quickly these spots can move.Īgain, dont if this will be taken in any particular way. It does, however, reduce the pool of 1.9 participants in a time when life is causing so many of us to have less time to actually play. Yes, I realize that is not the only way for a spot to be taken. This reduces the possibilities for a 'friended 1.9' spot take. This was not enough for them, so they wanted to unfriend. Recently however, I had someone get upset with the fact that I dont aid. I try to ensure that a simple happiness boost will give me all I actually need to operate. In order to not require this from others. I have even went to the point of engineering the need for aid out of my cities. And the fact that I have had this very thing caused me to miss so many daily quests, I no longer aid. But due to the potential of me getting a quest to 'aid x people' in my daily quest with no ability to swap it out(especially when the number is a high % of actual friends). This inherently reduces the way we use a 1.9 thread idea.Īiding is a big deal for many. Recently I had a friend that left my friend list due to an incentive that was created by the inherent timing of the daily quest system.

I have LONG since moved on from being willing to suggest game changes even though I still come up with ideas regularly.
